Why Your Code Isn't as Maintainable as You Think It Is

Why Your Code Isn't as Maintainable as You Think It Is

The Hidden Pitfalls of Code Maintainability As software developers, we often pride ourselves on writing efficient, elegant code. However, the reality is that many of our projects suffer from issues that make them far less maintainable than we think. Let’s dive into the common pitfalls that can turn your otherwise brilliant code into a maintenance nightmare. Code Duplication: The Silent Killer One of the most insidious problems is code duplication. It sounds harmless, but trust me, it’s a ticking time bomb waiting to explode your productivity and sanity....

December 8, 2024 · 4 min · 839 words · Maxim Zhirnov
Building a Distributed Caching System with Go and Hazelcast: A Step-by-Step Guide

Building a Distributed Caching System with Go and Hazelcast: A Step-by-Step Guide

Introduction to Distributed Caching In the world of software development, performance is king. One of the most effective ways to boost your application’s performance is by implementing a distributed caching system. Imagine a scenario where your application can retrieve data in milliseconds instead of seconds, thanks to a cleverly designed cache that spreads across multiple nodes. This is where Hazelcast comes into play, and when paired with Go, it becomes a powerful tool for building scalable and high-performance applications....

December 7, 2024 · 6 min · 1117 words · Maxim Zhirnov
Why Most Developers Shouldn't Write Their Own Video Processing Libraries

Why Most Developers Shouldn't Write Their Own Video Processing Libraries

When it comes to video processing, the allure of rolling your own library can be tempting, especially for those who enjoy a good challenge. However, this path is often fraught with pitfalls, and here’s why most developers should steer clear of writing their own video processing libraries from scratch. The Complexity of Video Processing Video processing is a complex and multifaceted field that involves a myriad of tasks such as frame extraction, encoding, decoding, and manipulation....

December 7, 2024 · 4 min · 647 words · Maxim Zhirnov
Developing High-Performance Systems with Go: The gRPC and Protocol Buffers Power Duo

Developing High-Performance Systems with Go: The gRPC and Protocol Buffers Power Duo

Introduction to the Power Duo In the world of software development, building high-performance systems is akin to crafting a fine-tuned machine – every component must work in harmony to deliver exceptional results. When it comes to developing such systems, the Go programming language, combined with gRPC and Protocol Buffers, forms a formidable trio that can handle even the most demanding workloads. In this article, we’ll delve into the intricacies of using Go, gRPC, and Protocol Buffers to build systems that are not only efficient but also scalable and reliable....

December 6, 2024 · 5 min · 981 words · Maxim Zhirnov
The Dangers of Overusing Regular Expressions: When Simple Parsing is Better

The Dangers of Overusing Regular Expressions: When Simple Parsing is Better

The Allure and the Pitfall of Regular Expressions Regular expressions, or regex for the initiated, are a powerful tool in the arsenal of any software developer. They can simplify complex text processing tasks, making them a go-to solution for many. However, like any powerful tool, they can also be a double-edged sword. Overusing regex can lead to code that is not only hard to maintain but also potentially performance-hungry and error-prone....

December 6, 2024 · 3 min · 431 words · Maxim Zhirnov