Implementing Event Sourcing in Go: A Step-by-Step Guide

Implementing Event Sourcing in Go: A Step-by-Step Guide

Introduction to Event Sourcing Event Sourcing is a design pattern that captures the history of an application’s state as a sequence of events. Instead of storing just the current state, you store every state change as an immutable event. This approach provides a robust mechanism for auditing, debugging, and even recovering from errors. In this article, we’ll dive into implementing Event Sourcing in Go, with practical examples and step-by-step instructions....

September 17, 2024 · 4 min · 842 words · Maxim Zhirnov
Implementing the Outbox Pattern for Reliable Message Delivery in Go Microservices

Implementing the Outbox Pattern for Reliable Message Delivery in Go Microservices

Introduction to the Outbox Pattern In the world of microservices, ensuring reliable message delivery is akin to navigating a minefield blindfolded. You never know when a message might get lost in the void, leaving your system in an inconsistent state. This is where the Outbox pattern comes to the rescue, providing a robust solution to guarantee that your messages are delivered, no matter what. The Problem Imagine you’re in a happy path scenario where everything works smoothly: your service performs a database transaction and then sends a message to another service or a message broker....

September 15, 2024 · 4 min · 825 words · Maxim Zhirnov
Creating an Online Marathon Platform with Go: A Step-by-Step Guide

Creating an Online Marathon Platform with Go: A Step-by-Step Guide

Introduction to Go and Its Benefits Before diving into the nitty-gritty of creating an online marathon platform, let’s briefly discuss why Go (also known as Golang) is an excellent choice for this task. Go, developed by Google, is designed to handle the challenges of building scalable and high-performance applications. Here are some key benefits that make Go a great fit for our project: High Performance: Go compiles to machine code, ensuring fast execution speeds....

September 13, 2024 · 5 min · 1001 words · Maxim Zhirnov
Design Patterns in Go: Practical Applications and Code Examples

Design Patterns in Go: Practical Applications and Code Examples

Design patterns are the secret ingredients in the recipe for writing clean, maintainable, and scalable code. In the world of Go, these patterns are particularly crucial due to the language’s unique characteristics and the need for concurrency and performance. In this article, we’ll delve into the practical applications of design patterns in Go, complete with code examples and step-by-step instructions to help you master these essential tools. Why Design Patterns? Before we dive into the nitty-gritty, let’s talk about why design patterns are so important....

September 13, 2024 · 4 min · 791 words · Maxim Zhirnov
Developing a Task Queue Management System with Go and RabbitMQ

Developing a Task Queue Management System with Go and RabbitMQ

Introduction to RabbitMQ and Task Queue Management In the world of distributed systems, managing tasks efficiently is crucial for scalability and reliability. One powerful tool that helps in achieving this is RabbitMQ, a message broker that enables asynchronous communication between different components of your system. In this article, we’ll delve into the world of RabbitMQ and explore how to develop a task queue management system using Go. What is RabbitMQ? RabbitMQ is a message broker written in Erlang and based on the Advanced Message Queuing Protocol (AMQP)....

September 13, 2024 · 6 min · 1098 words · Maxim Zhirnov