Cassandra vs DynamoDB: A Deep Dive into NoSQL Titans

Introduction Hey there, data enthusiasts! Today, we’re diving deep into the world of NoSQL databases, specifically comparing two heavyweights: Apache Cassandra and Amazon DynamoDB. As a seasoned developer and digital marketing manager who’s worked with fintech products, I’ve had my fair share of experiences with both these systems. Trust me, choosing between them can be as tricky as deciding between pizza and tacos - they’re both great, but each has its unique flavor!...

September 10, 2024 · 8 min · 1688 words · Maxim Zhirnov

Developing Plugins for Apache Flink with Java

Introduction to Apache Flink and Plugin Development Apache Flink is a powerful open-source stream processing framework that also supports batch processing. It is widely used for real-time data processing and analytics. One of the key features of Flink is its extensibility through plugins, which allows developers to add custom functionality without modifying the core framework. In this article, we will delve into the process of developing plugins for Apache Flink using Java....

September 10, 2024 · 4 min · 792 words · Maxim Zhirnov

Creating an Online Auction Platform with Go

Introduction to Online Auctions and Go Online auctions have become a popular way to buy and sell goods, offering convenience and a wide reach. When it comes to building an online auction platform, choosing the right programming language and technology stack is crucial. Go (also known as Golang) is an excellent choice due to its performance, concurrency features, and reliability. In this article, we will explore how to create an online auction platform using Go, covering the key aspects of the development process....

September 9, 2024 · 5 min · 984 words · Maxim Zhirnov

Creating a Distributed Task System with Go and Temporal

Introduction to Temporal Temporal is a powerful tool for building fault-tolerant and resilient distributed systems. It allows developers to orchestrate complex business processes using workflows and activities, ensuring that tasks are executed reliably even in the face of failures. In this article, we will explore how to create a distributed task system using Go and the Temporal Go SDK. Setting Up the Environment Before diving into the code, you need to set up your local development environment for developing Temporal applications using Go....

September 9, 2024 · 4 min · 776 words · Maxim Zhirnov

Developing Plugins for Unity with C#

Introduction to Unity and Plugin Development Unity is a powerful game engine that supports 2D and 3D game development, as well as the creation of interactive simulations and experiences. One of the key features of Unity is its extensibility through plugins, which allow developers to add custom functionality to the engine. In this article, we will explore how to develop plugins for Unity using C#. Setting Up Your Environment Before you start developing plugins, you need to set up your development environment....

September 9, 2024 · 4 min · 850 words · Maxim Zhirnov