The Case Against Always Using REST APIs: When GraphQL Wins

The Case Against Always Using REST APIs: When GraphQL Wins

The REST of the Story: Why GraphQL Might Be the Hero You Need In the world of API design, REST (Representational State of Resource) has long been the reigning champion, the go-to choice for developers building web services. However, like any champion, REST has its weaknesses, and that’s where GraphQL steps in as the challenger. In this article, we’ll delve into the scenarios where GraphQL not only holds its ground but also outshines REST, making it the better choice for many modern applications....

October 25, 2024 · 6 min · 1075 words · Maxim Zhirnov
Designing Systems with SOLID Principles: A Developer's Guide to Robust Code

Designing Systems with SOLID Principles: A Developer's Guide to Robust Code

The SOLID Principles: Your Key to Robust and Maintainable Code In the ever-evolving world of software development, writing code that is robust, maintainable, and scalable is not just a best practice, but a necessity. One of the most effective ways to achieve this is by adhering to the SOLID principles, a set of five fundamental design principles introduced by Robert C. Martin, affectionately known as “Uncle Bob.” These principles are the cornerstone of object-oriented design and have been guiding developers for decades....

October 24, 2024 · 7 min · 1291 words · Maxim Zhirnov
Building a Distributed Consensus System with Raft in Go: A Step-by-Step Guide

Building a Distributed Consensus System with Raft in Go: A Step-by-Step Guide

Introduction to Distributed Consensus and Raft In the world of distributed systems, achieving consensus among nodes is a critical task. It ensures that all nodes in a cluster agree on a single state, even in the face of failures. One of the most popular and understandable consensus algorithms is Raft, designed to be more approachable than its predecessor, Paxos. In this article, we’ll delve into the world of Raft and implement a distributed consensus system using Go....

October 24, 2024 · 5 min · 1015 words · Maxim Zhirnov
From Monolith to Microservices: A Step-by-Step Guide to Refactoring Legacy Applications

From Monolith to Microservices: A Step-by-Step Guide to Refactoring Legacy Applications

The Monolith Dilemma Imagine you’re living in a sprawling mansion that’s been around for decades. Every time you want to add a new room or renovate an existing one, you have to navigate through a labyrinth of corridors and rooms, carefully avoiding the delicate balance of the entire structure. This is what it’s like to work with a monolithic application – a single, large block of code where all components are tightly coupled and interdependent....

October 24, 2024 · 4 min · 840 words · Maxim Zhirnov
The Art of Writing Code That Only Works on Your Machine

The Art of Writing Code That Only Works on Your Machine

The Joy and Agony of Machine-Specific Code In the world of software development, there’s a peculiar art form that many of us have inadvertently mastered: writing code that works flawlessly on our own machines but mysteriously fails everywhere else. This phenomenon is both a source of amusement and frustration, often leading to late-night debugging sessions and cryptic error messages. The Roots of the Problem To understand why this happens, let’s delve into the basics of how code is executed....

October 24, 2024 · 4 min · 796 words · Maxim Zhirnov