Developing Plugins for Apache Flink with Java

Introduction to Apache Flink and Plugin Development Apache Flink is a powerful open-source stream processing framework that also supports batch processing. It is widely used for real-time data processing and analytics. One of the key features of Flink is its extensibility through plugins, which allows developers to add custom functionality without modifying the core framework. In this article, we will delve into the process of developing plugins for Apache Flink using Java. ...

September 10, 2024 · 4 min · 792 words · Maxim Zhirnov

Creating an Online Auction Platform with Go

Introduction to Online Auctions and Go Online auctions have become a popular way to buy and sell goods, offering convenience and a wide reach. When it comes to building an online auction platform, choosing the right programming language and technology stack is crucial. Go (also known as Golang) is an excellent choice due to its performance, concurrency features, and reliability. In this article, we will explore how to create an online auction platform using Go, covering the key aspects of the development process. ...

September 9, 2024 · 5 min · 984 words · Maxim Zhirnov

Creating a Distributed Task System with Go and Temporal

Introduction to Temporal Temporal is a powerful tool for building fault-tolerant and resilient distributed systems. It allows developers to orchestrate complex business processes using workflows and activities, ensuring that tasks are executed reliably even in the face of failures. In this article, we will explore how to create a distributed task system using Go and the Temporal Go SDK. Setting Up the Environment Before diving into the code, you need to set up your local development environment for developing Temporal applications using Go. ...

September 9, 2024 · 4 min · 776 words · Maxim Zhirnov

Developing Plugins for Unity with C#

Introduction to Unity and Plugin Development Unity is a powerful game engine that supports 2D and 3D game development, as well as the creation of interactive simulations and experiences. One of the key features of Unity is its extensibility through plugins, which allow developers to add custom functionality to the engine. In this article, we will explore how to develop plugins for Unity using C#. Setting Up Your Environment Before you start developing plugins, you need to set up your development environment. Here are the steps to follow: ...

September 9, 2024 · 4 min · 850 words · Maxim Zhirnov

Optimizing Vue.js Application Performance with Virtual DOM

Understanding Virtual DOM in Vue.js Virtual DOM is a crucial concept in Vue.js that significantly enhances the performance of web applications. It acts as a lightweight in-memory representation of the real DOM, allowing Vue to efficiently update and render components without directly manipulating the actual DOM. Here’s how you can leverage Virtual DOM to optimize your Vue.js applications. 1. Basic Concept of Virtual DOM In Vue.js, each component is essentially a function that returns a Virtual DOM representation. This Virtual DOM is then compared with the previous state to determine the minimum number of changes required to update the real DOM. This process, known as “diffing,” ensures that only the necessary parts of the DOM are updated, reducing the number of DOM mutations and thus improving performance. ...

September 9, 2024 · 3 min · 597 words · Maxim Zhirnov